![]() ![]() But if you are up for it, check out the video at the top of the page as we use two tins of beer and 72 Matchbox cars to explain how Playground Games has brought Forza Horizon 4’s shared world to life. According to Playground, this will ultimately be similar to the solo, open world free roaming experience of Forza Horizon 3. You can opt out with the push of a button and seamlessly transition into an offline experience that will replace the real people with Drivatars again. Forza Horizon 4 isn’t an always online game, and you don’t have to play in the shared world if you don’t want to. Again, playing in the shared world isn’t compulsory. So now, as you’re traveling around the 72-player world, you’ll move seamlessly from universe to universe seeing the nearest people come and go as you drive. There’s no loading, of course it’s all happening below the surface. Essentially, when two people come near each other, they’ll go into a universe together. ![]() Forza Horizon 4 will group players together in universes of 12 roughly based on the area they can see in the world. To pump up the amount of players online in the world at any one time (which in Forza Horizon 3 topped out at 12), Playground Games has stacked a bunch of 12-player universes on top of each other, all controlled by a 72-player server. ![]()
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